Microsoft is rebuilding its Edge browser on Chromium. The software maker has been testing versions of this browser internally at Microsoft, and now The Verge has secured an exclusive first look at the early work thanks to source who wishes to remain anonymous. While the previously leaked screenshots made Edge look very similar to Chrome, Microsoft is adding its own touches and animations to make it look and feel like a Windows browser.
When you first install the Chromium version of Edge, Microsoft will prompt you to import favorites, passwords, and browsing history from Chrome or Edge (depending on your default). The setup screen also prompts you to pick a style for the default tab page before you start browsing.
Most of the user interface of the browser is a mix of Chrome and Edge, and Microsoft has clearly tried to add its own little touches here and there. There’s a read aloud accessibility option, and it simply reads the page out loud like it does in existing versions of Edge. Some features that you’d expect from Edge are missing, though. Microsoft hasn’t implemented a dark mode just yet, and the set aside tabs feature isn’t available.
Microsoft also has support for extensions, and a dedicated extensions page for ones that it has approved. You’ll also be able to install Chrome extensions from Google’s online store, just by flipping a switch in the extensions settings. We’ve tried a number of extensions like 1Password and Ghostery, and they work just like you’d expect them to in Chrome.
Microsoft is offering up sync support for extensions in the settings interface for this new version of Edge, but it doesn’t look like it will be available straight away. The page notes that “more of the features listed above will become available for sync in the coming months.” You can only currently sync favorites, but not settings, history, extensions, open tabs, passwords, and autofill information.
For an early version of Edge built on Chromium, Microsoft’s new browser feels very polished. It’s also very fast to launch and browse around with. If Microsoft can keep up this good work and keep Edge optimized in the future, I can’t see a reason to need to use Chrome on Windows anymore. I would never have recommended Edge before as it was often slow, clunky, and didn’t always work with websites properly. This new Edge feels entirely different, thanks to its Chromium backend.
It’s not yet clear when Microsoft will make this new version of Edge available publicly, but given the most recent internal builds are stable and work well, it’s likely to arrive very soon. We’ll keep you updated on exactly when Microsoft plans to start beta testing its Chromium-powered Edge browser.
Several of the week’s best deals have been happening for the past few days, but they’re worth highlighting again.
The new iMac with a Retina 4K display is $200 off during the preorder phase at B&H Photo. This model features an 8th Gen Intel Core i3 processor, AMD Radeon Pro 555X discrete graphics, and of course, a 4K screen. One major downside is its 1TB 5,400RPM hard drive, which is embarrassingly slow for a modern computer, regardless of who manufactures it. If you’re all right with that, this is a good deal.
A 25 percent-off discount for a one-year subscription to PlayStation Plus has been a mainstay in our deals coverage this week. The subscription is usually $59.99, but you can get it now for $44.99.
Walmart still takes $30 off of a new Mario-themed Switch game when you buy a Nintendo Switch console. This sale was originally set to end on March 16th, but it’s obviously lasted quite a bit longer than expected.
There are two generations of Pixel phones on sale this weekend. The Google Pixel 3 starts at $599 ($200 off) at the Google Store. If you want to save a little money on Google’s last-gen phone, Best Buy is selling the Google Pixel 2 XL for $399.99 without a carrier commitment. Just hit “Activate Later” on the product page to opt out of signing up for service.
A radiant fireball exploded over the remote Bering Sea in Dec. 2018, though it wasn’t until some three months later that scientists, scouring satellite images, discovered the dramatic event. NASA’s Terra satellite — an Earth-observing satellite the size of a small school bus — also unwittingly documented the fiery explosion, and the space agency released photos of the meteor’s violent passage through Earth’s atmosphere on Friday.
Fireballs — which are bright meteors breaking apart in the atmosphere — are common events, though this December explosion was quite potent, as the most powerful known fireball since 2013.
“The explosion unleashed an estimated 173 kilotons of energy, or more than 10 times the energy of the atomic bomb blast over Hiroshima during World War II,” NASA said on Friday.
NASA’s GIF shows both the meteor’s trail and an orange-colored cloud that the exploded space rock left behind.
A meteor needn’t be too big to make a vibrant scene. The object was just a few meters across, noted astrophysicist Caleb Scharf. But its steep angle and high velocity helped this speeding space rock pack a punch.
It’s difficult for most meteors to survive a descent through Earth’s atmosphere, as they’re baked and scorched by friction while plummeting through the sky.
Apple is expected to announce new services in TV, news, and finance (with a rumored credit card linked to Goldman Sachs) at its March 25th event. But there’s a chance we might also get a look at the company’s iOS game subscription service come Monday, as well. Bloomberg is reporting that Apple is “discussing” the gaming service with potential partners.
Back in late January, Cheddar first reported about the service, which would let users play a bundle of games in exchange for a monthly fee. If the news subscription service is being referred to as the “Netflix for news or magazines,” then this would be a similar concept focused on gaming.
For the game bundle subscription, Bloomberg notes that Apple is “likely considering” paid games only. Any titles that depend on a freemium model — free-to-play but with in-app purchases — won’t be part of the deal. That would result in hits like Fortnite and PUBG Mobile being left out, but Minecraft, Stardew Valley, Heads Up!, Monument Valley 1 and 2, and NBA 2K19 are all the kind of paid games that could be eligible.
Customers would be charged monthly to access a bundle of those premium games, and game developers would be paid based on how frequently members of the service play their title. “The company would collect these monthly fees, then divide up the revenue between developers based on how much time users spend playing their games,” Bloomberg’s Mark Gurman said.
Apple could reveal its game subscription service at Monday’s event — or the company might instead choose to hold off until its WWDC keynote. It probably makes more sense to announce such a move in front of game makers attending the conference. Apple’s games service will focus exclusively on iOS and won’t be a cloud-based streaming effort like those from Microsoft, Sony, and most recently Google, which announced its new Stadia platform earlier this week.
Apple has been trying to do something big with TV for more than a decade, dating all the way back to when it first previewed the “iTV” streaming box in 2006. Years later, Apple is still trying to break into the TV industry with its biggest push yet: a streaming service expected to be announced at the company’s upcoming “It’s show time” event on March 25th, complete with original Apple-produced TV shows and movies that will be exclusive to the service.
But it’s been a long road for Apple to get to this point, one filled with shifting strategies, corporate disagreements, and outright failures in negotiating with both cable companies and content providers. Below is an abridged history outlining how we got here, from rumors to hardware to software.
September 12th, 2006: Apple announces the “iTV” set-top box (which would later be renamed as the Apple TV) for in-home syncing and streaming of local iTunes content to a TV, set to launch in 2007, marking the formal start of Apple’s TV ambitions.
January 9th, 2007: The original Apple TV set-top launches. Future software updates eventually untether it from iTunes, and give customers the ability to stream and purchase iTunes TV shows and movies directly on the device.
August 20th, 2009: Piper Jaffray analyst Gene Munster makes his first prediction that Apple will create a television set, with a release estimated for 2011. Munster also predicts a new version of an Apple TV with TV input and DVR functions, similar to a TiVo, and a Netflix-like iTunes TV pass that would give access to TV show content on iTunes for a fixed monthly fee, replacing a cable subscription.
September 1st, 2010: Apple launches the second generation of the Apple TV. It now includes select third-party apps, including Netflix, allowing customers to stream TV and movie content from non-iTunes sources. Over time, more TV sources are added, including Hulu, Amazon Prime, HBO, and most major channels and networks.
October 2011: In his biography by Walter Isaacson, Apple CEO Steve Jobs discusses his dream of creating an Apple-branded TV that would sync with other Apple devices and iCloud. “It will have the simplest user interface you could imagine. I finally cracked it,” Jobs famously says.
October 24th, 2011: Bolstered by Jobs’ comments, Munster once again predicts a true Apple TV: an Apple-branded television set that would combine live TV shows with iCloud content and feature Siri support for searching show titles and actor names. Munster notes that Apple is already prototyping TV sets.
November 30th, 2011: Munster repeats his prediction of an Apple TV set, with a launch in time for the 2012 holiday season. He also notes that an Apple TV set would be able to be controlled with an iPhone as well as Siri, and claims that it would feature an App Store, similar to iOS, for downloading new apps and games. According to Munster, customers would still need a cable subscription, because Apple wouldn’t have enough original content otherwise. But all that would be needed was for customers to plug in a coaxial cable, he said, after which Apple’s software would do the rest.
March 16th, 2012: Apple releases the third-generation Apple TV. It’s nearly identical to the second-generation model, but with a faster processor and support for 1080p video.
August 15th, 2012: The Wall Street Journal reports that Apple is in negotiations with various cable companies to provide an Apple TV set-top box with live TV capabilities.
September 6th, 2012: Bloomberg reports that Apple won’t be releasing a new Apple TV set-top box or a full-fledged television that year due to stalled talks with cable companies. The core issues: cable companies are reluctant to cede control over things like UI presentation and hardware sales.
November 20th, 2012: Gene Munster issues a research note predicting an Apple TV set by holiday 2013, with support for Siri and FaceTime. “The biggest item unlikely to come with the TV will be unbundled channels,” says Munster.
May 28th, 2013: Tim Cook says that TV is a “great interest” with a “grand vision” for Apple at the D11 conference.
May 29th, 2013: Bolstered by Cook’s comments at D11, Munster predicts Apple will launch a TV set by the end of 2014.
March 23rd, 2014: The Information reports that Apple is working with Comcast (which has now acquired Time Warner Cable) for a set-top box that would “blend live TV listings with apps and web video, with a big focus on gaming.”
February 4th, 2015: Apple reportedly shifts TV strategy, is now in talks directly with TV programmers to provide its own over-the-top TV bundle, similar to Sling TV or PS Vue.
March 17th, 2015: The Wall Street Journal reports that Apple and Comcast’s previous talks have broken down, and that Apple is now pursuing its own TV bundle of around 25 channels that the company would offer directly over the internet. ABC, CBS, and Fox are said to be in negotiations, although not Comcast-owned NBC.
March 17th, 2015: Bolstered by reports of Apple’s over-the-top service, Gene Munster predicts an Apple TV set as its next major product.
May 18th, 2015:The Wall Street Journal reports that Apple has shelved its 4K TV project, citing a lack of unique features that would have allowed Apple to offer a breakout product in the marketplace.
September 9th, 2015: Apple announces the fourth-generation Apple TV, featuring an App Store and integrated Siri for suggestions and search. Notably, Apple doesn’t launch its own live TV service — instead, the company points to Siri and third-party apps as a content aggregation and discovery system.
February 12th, 2016: The Hollywood Reporter reports that Apple is creating its first original TV series, a dark drama called Vital Signs starring Dr. Dre (co-founder of the now Apple-owned Beats). The series is reportedly set to premiere on Apple Music.
June 16th, 2017: Apple hires Jamie Erlicht and Zack Van Amburg from Sony Pictures Television. The two will serve in “newly created positions overseeing all aspects of video programming” for Apple.
June 7th, 2017: Planet of the Apps launches as Apple’s first original TV series. The show is available on Apple Music exclusively for subscribers to the music service.
August 8th, 2017: Carpool Karaoke premieres on Apple Music.
August 16th, 2017: The Wall Street Journal reports that Apple is preparing to invest over $1 billion in both buying and producing original content, with a goal of producing up to ten shows that could premiere on either Apple Music or a new TV streaming service.
September 22nd, 2017: Apple launches the Apple TV 4K, an updated version of the fourth-generation Apple TV set with 4K support. From a software perspective, the new box adds no new television features, live or otherwise.